* Gateway: tighten preauth handshake limits * Changelog: note WebSocket preauth hardening * Gateway: count preauth frame bytes accurately * Gateway: cap WebSocket payloads before auth
38 lines
1.5 KiB
TypeScript
38 lines
1.5 KiB
TypeScript
// Keep server maxPayload aligned with gateway client maxPayload so high-res canvas snapshots
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// don't get disconnected mid-invoke with "Max payload size exceeded".
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export const MAX_PAYLOAD_BYTES = 25 * 1024 * 1024;
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export const MAX_BUFFERED_BYTES = 50 * 1024 * 1024; // per-connection send buffer limit (2x max payload)
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export const MAX_PREAUTH_PAYLOAD_BYTES = 64 * 1024;
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const DEFAULT_MAX_CHAT_HISTORY_MESSAGES_BYTES = 6 * 1024 * 1024; // keep history responses comfortably under client WS limits
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let maxChatHistoryMessagesBytes = DEFAULT_MAX_CHAT_HISTORY_MESSAGES_BYTES;
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export const getMaxChatHistoryMessagesBytes = () => maxChatHistoryMessagesBytes;
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export const __setMaxChatHistoryMessagesBytesForTest = (value?: number) => {
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if (!process.env.VITEST && process.env.NODE_ENV !== "test") {
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return;
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}
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if (value === undefined) {
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maxChatHistoryMessagesBytes = DEFAULT_MAX_CHAT_HISTORY_MESSAGES_BYTES;
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return;
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}
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if (Number.isFinite(value) && value > 0) {
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maxChatHistoryMessagesBytes = value;
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}
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};
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export const DEFAULT_HANDSHAKE_TIMEOUT_MS = 3_000;
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export const getHandshakeTimeoutMs = () => {
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if (process.env.VITEST && process.env.OPENCLAW_TEST_HANDSHAKE_TIMEOUT_MS) {
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const parsed = Number(process.env.OPENCLAW_TEST_HANDSHAKE_TIMEOUT_MS);
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if (Number.isFinite(parsed) && parsed > 0) {
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return parsed;
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}
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}
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return DEFAULT_HANDSHAKE_TIMEOUT_MS;
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};
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export const TICK_INTERVAL_MS = 30_000;
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export const HEALTH_REFRESH_INTERVAL_MS = 60_000;
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export const DEDUPE_TTL_MS = 5 * 60_000;
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export const DEDUPE_MAX = 1000;
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