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---
summary: "WebSocket gateway architecture, components, and client flows"
read_when:
- Working on gateway protocol, clients, or transports
---
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# Gateway architecture
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Last updated: 2026-01-19
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## Overview
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- A single longlived **Gateway** owns all messaging surfaces (WhatsApp via
Baileys, Telegram via grammY, Slack, Discord, Signal, iMessage, WebChat).
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- Control-plane clients (macOS app, CLI, web UI, automations) connect to the
Gateway over **WebSocket** on the configured bind host (default
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`127.0.0.1:18789`).
- **Nodes** (macOS/iOS/Android/headless) also connect over **WebSocket**, but
declare `role: node` with explicit caps/commands.
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- One Gateway per host; it is the only place that opens a WhatsApp session.
- A **canvas host** (default `18793`) serves agenteditable HTML and A2UI.
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## Components and flows
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### Gateway (daemon)
- Maintains provider connections.
- Exposes a typed WS API (requests, responses, serverpush events).
- Validates inbound frames against JSON Schema.
- Emits events like `agent`, `chat`, `presence`, `health`, `heartbeat`, `cron`.
### Clients (mac app / CLI / web admin)
- One WS connection per client.
- Send requests (`health`, `status`, `send`, `agent`, `system-presence`).
- Subscribe to events (`tick`, `agent`, `presence`, `shutdown`).
### Nodes (macOS / iOS / Android / headless)
- Connect to the **same WS server** with `role: node`.
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- Pair with the Gateway to receive a token.
- Expose commands like `canvas.*`, `camera.*`, `screen.record`, `location.get`.
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Protocol details:
- [Gateway protocol](/gateway/protocol)
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### WebChat
- Static UI that uses the Gateway WS API for chat history and sends.
- In remote setups, connects through the same SSH/Tailscale tunnel as other
clients.
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## Connection lifecycle (single client)
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```
Client Gateway
| |
|---- req:connect -------->|
|<------ res (ok) ---------| (or res error + close)
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| (payload=hello-ok carries snapshot: presence + health)
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| |
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|<------ event:presence ---|
|<------ event:tick -------|
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| |
|------- req:agent ------->|
|<------ res:agent --------| (ack: {runId,status:"accepted"})
|<------ event:agent ------| (streaming)
|<------ res:agent --------| (final: {runId,status,summary})
| |
```
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## Wire protocol (summary)
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- Transport: WebSocket, text frames with JSON payloads.
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- First frame **must** be `connect`.
- After handshake:
- Requests: `{type:"req", id, method, params}``{type:"res", id, ok, payload|error}`
- Events: `{type:"event", event, payload, seq?, stateVersion?}`
- If `CLAWDBOT_GATEWAY_TOKEN` (or `--token`) is set, `connect.params.auth.token`
must match or the socket closes.
- Idempotency keys are required for sideeffecting methods (`send`, `agent`) to
safely retry; the server keeps a shortlived dedupe cache.
- Nodes must include `role: "node"` plus caps/commands/permissions in `connect`.
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## Protocol typing and codegen
- TypeBox schemas define the protocol.
- JSON Schema is generated from those schemas.
- Swift models are generated from the JSON Schema.
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## Remote access
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- Preferred: Tailscale or VPN.
- Alternative: SSH tunnel
```bash
ssh -N -L 18789:127.0.0.1:18789 user@host
```
- The same handshake + auth token apply over the tunnel.
- TLS + optional pinning can be enabled for WS in remote setups.
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## Operations snapshot
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- Start: `clawdbot gateway` (foreground, logs to stdout).
- Health: `health` over WS (also included in `hello-ok`).
- Supervision: launchd/systemd for autorestart.
## Invariants
- Exactly one Gateway controls a single Baileys session per host.
- Handshake is mandatory; any nonJSON or nonconnect first frame is a hard close.
- Events are not replayed; clients must refresh on gaps.